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The Island-Environment Art (LowPoly/CelShade)

The Island Environment was created in Unreal as a Fantasy RPG Game Environment. I created the Assets and Character using 3DS Max. Then Rigged that Actor using Mixamo. The Materials used where modified using Photoshop and implemented in to the Unreal engine. The Game project was Blueprinted in Unreal and shared common functionality to most RPG Games. The Game was dubbed 'Knight Fight' and the Player would have the free roaming ability to explore and loot Chest found on the Island.

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